Playtesting is starting- Updates coming soon


Will be starting an adventure with 4 play testers in a couple of weeks, and in the meantime, while I’m planning what I’ll be running for the adventure I will be including these prep notes in a full release of the adventure. There’s so much to talk about beyond what can be contained in just one page. So expect lots of cool stuff soon: Event seeds, expanded roll tables for loot and enemies, and expansion on the rules.

Fun thought that came to mind today: what I’m looking to achieve here is mass combat levels of slaughter on an individual level. How do we get the PCs to that level of strength and effectiveness? And whats the balance of rules between a skirmish and a mass battle? Looking forward to answering these questions.

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